Cavern

 Cavern4D

 Cavernize

 Debug

 FilterInterfaces

 Filters

 Format

 Helpers

 QuickEQ

 Remapping

 SpecialSources

 Spoofer

 Utilities

  ArrayExtensions

  CavernAmp

  ChannelExtensions

  ColorUtils

  Complex

  ComplexArray

  FFTCache

  IComparable

  IEquatable

  IEquatable

  Linked

  ListExtensions

  Measurements

  RenderStats

  Resample

  RunningChannelSeparator

  ThreadSafeFFTCache

  Tunneler

  VectorExtensions

  VectorUtils

  WaveformUtils

  WindowBase

  Corner

  Corners

  Draw(int)

  height

  Matrix

  Position

  Setup()

  title

  width

 Virtualizer

 Atmosphere

 AudioClip3D

 AudioListener3D

 AudioListener3DInspector

 AudioSource3D

 CavernizeRealtime

 Channel

 Clip

 Environments

 Jack

 Listener

 QualityModes

 Rolloffs

 SeatAdaptation

 Source

class WindowBase

Cavern window handling basics.
VisibilityPublic
Modifiersabstract
ExtendsMonoBehaviour

Public enums

enum CornersPossible corners to open a window at.

Public variables

Corners CornerThe corner to open the window at.
Matrix4x4 MatrixGUI draw matrix override.
Rect PositionCurrent window position.

Protected variables

void Draw(int wID)Draw window contents.
int heightWindow height.
void Setup()Window dimension, name, and custom variable setup.
string titleWindow title.
int widthWindow width.